NEWS

IKL Branding in the sports sector

On May 29 a new IKL training session took place, in this case focused on branding in the sports sector, where we discovered the key points to build a coherent and relevant brand.

About fifteen professionals from the sector attended the session, which was given by Raúl Ciprés, founder of Creativia Lab, a leading company in the activation of the "new sponsorship" and the conceptualization and execution of communication and marketing projects. The speaker is at the same time a professor at EAE BusinessSchool, Johan Cruyff Institute, ESADE and Blanquerna. His professional career, highly linked to the sports sector (as Director of the Badalona Youth Marketing Department, Bianchi's General Director, Marketing Director of the Real Club de Polo de Barcelona, General Director of Marketing of RCD Espanyol and Youth Advisor), has allowed us to realize the importance of branding with real practical cases of the sports industry.

Throughout the session techniques and sensory tools that we can apply to increase the attraction of our brand, such as the use of the golden ratio, were addressed. We also learned how our brand has to be prepared to activate digital soports and new technologies, such as virtual reality, holographic technology and augmented reality to generate "Fan Experience Journey".

For the west, a good brand has to be able to evoke the past, collecting its own history, provoke emotions to the present and invoke the future. It has to pick up the principles that have made it unique, because, in short, they are its distinguishing feature. It is also essential to value the experience to obtain "prosumers", consumers who are fans of the brand that generate content around them. Finally, we can not forget that the changes of emotions that can cause a certain brand, generate changes in attitude and, therefore, changes in consumer behavior.


OTHER NEWS

INDESCAT i el clúster  AMBIT van presentar el passat 15 de setembre els resultats de “LIVINGLAB-FIT:  Reinventant els espais de fitness”. Es tracta d’una iniciativa pionera que té  com a objectiu donar resposta a les necessitats de les empreses del sector de  redissenyar els espais esportius per fer-los més confortables, atractius,  inclusius, saludables i eficients. Tot plegat per atraure nous abonats i  millorar l’experiència i fidelització dels ja existents, així com dels  treballadors dels centres. Aquest projecte, impulsat pels dos clústers i amb la  participació de diversos agents —des de centres de fitness a proveïdors de  material esportiu i el sector acadèmic— ha comptat amb el suport d’ACCIÓ en el  marc del programa d’ajuts a la competitivitat.

Sustainable mobility is one of today’s major challenges, especially in high-traffic contexts such as large-scale events and daily corporate operations. In response to this reality, innovative solutions are needed—ones that embrace a more efficient, connected, and environmentally friendly model. Within this framework, BusForFun was born: a company driving a new paradigm in collective mobility by integrating technology, logistics, and sustainability to optimize travel across Europe.

We speak with Aaron Bello, Sales Manager at BusForFun, to learn how the initiative began, the challenges they’ve faced in transforming mobility at mass events, and how they bring this experience into the corporate world to facilitate the daily transport of thousands of workers.

From September 19 to 21, the city of Girona will once again become the epicentre of the cycling world with a new edition of Sea Otter Europe Costa Brava Girona by Garmin - Shimano, one of the most prominent international festivals in the sector. In this 9th edition, five member companies of INDESCAT and the Barcelona Sports Hub will participate in the cluster’s exhibition space within the Expo Zone, reinforcing their presence and visibility in a strategic event for the sports industry.

For the third consecutive year, INDESCAT is collaborating with the festival's organisers through a strategic partnership aimed at enhancing the competitiveness and international projection of Catalan companies in the sports sector.

This Wednesday, July 16th, the 4th edition of Passem Pantalla was held, an annual event promoted by the Departament de Cultura de la Generalitat de Catalunya and organized by the Taula del Videojoc alongside the Catalan videogame ecosystem. At INDESCAT, we’ve been actively involved over the past few months in drafting the Strategic Plan, thanks to the knowledge and expertise of the members of our eSports Working Group.

The Grass-Twin project offers an innovative solution based on functional printing and smart monitoring for the maintenance of sports surfaces.

Grass-Twin is an industrial research project launched with the aim of addressing a common challenge in the management of sports surfaces—whether natural, hybrid, or artificial turf: the lack of advanced technological solutions for efficient and tailored maintenance.

This Wednesday, July 9, INDESCAT and the AMBIT cluster held a key session at the Eurofitness Perill sports center, where we presented the first results of the project “LIVINGLAB-FIT: Reinventing fitness spaces.” This is an initiative driven and led by both clusters with the support of ACCIÓ, as part of the competitiveness support program. The project, a pioneer in its field, aims to respond to the need of companies in the sector to redesign sports spaces to make them more attractive, inclusive, and efficient, taking into account the diverse profiles of the centers' users.

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